Ozhar, the Soul-Eater King, from the VEYRMOOR trailer

Animation · Cinematics · Games · Salzburg

AXIOM.studios

Characters, cinematics and playable game material in Unreal Engine 5, built to an AAA standard.

What we make

Everything a game needs to be seen

Characters

From turnaround sheets to rigged, playable UE5 models. Every lead stays on-model across key art, cutscene and gameplay.

Cinematics & trailers

Announce trailers and cutscenes with voice, score and dubs, delivered in every format your channels need.

Key art & pitch

Posters, store capsules and the visual pitch package that gets a project funded, signed or wishlisted.

Ardin facing Ozhar in the VEYRMOOR trailer

Showcase · Original IP

VEYRMOOR

A dark-fantasy world built in our studio: the exiled guard Ardin against Ozhar, the king who ate his kingdom's souls.

  • Cinematic trailer2:49 · 44 shots
  • Voice & music11 voiced lines · original score
  • LanguagesEnglish original · German dub, same voices

Dev process · Character design

On-model from sheet to screen

Turnarounds and expressions for every lead, so each character looks the same in key art, cutscene and game.

Ardin, 360 degree turnaround sheet

Ardin · 360° turnaround

Ardin expression sheet
Ardin · expression sheet
Nulldrei turnaround sheet
Nulldrei · turnaround, from our second IP Nulldrei vs Velmaron

Playable · Unreal Engine 5

VEYRMOOR: Duskfall

A souls-like vertical slice in Unreal Engine 5, running natively on Android with a gamepad.

  • Hero brought from sheet to rigged UE5 character
  • Combat: lock-on, stamina, block and parry
  • Boss fight with Ozhar
Boss fight in development
Ardin abilities sheet: Oathblade, Ash Step, Ember of the Fallen
Ardin · abilities sheet, the basis for the moveset

How we work

Four steps, your sign-off at each one

  1. Brief

    Your world, your style references, one call.

  2. Look test

    Character sheets and a style frame within days.

  3. Production

    Weekly reviews; every shot checked before you see it.

  4. Delivery

    UE5 project files, masters, and full rights to you.

Why AXIOM

AAA ambition, studio-sized price

Cinematic quality bar

Every frame judged against the games you play.

Fixed prices, fast turnaround

You know the cost before we start.

Four languages in house

German, English, Spanish and Turkish, for scripts and dubs.

Close by

Based in Salzburg; we come to you for demos.

Next step

Interested? Ask us for a demo.

Contact
Okan Urhan, Founder & Creative Director
Email
okan@axiomstudios.at
Phone
+43 690 10702616
Studio
Seekirchen am Wallersee, Salzburg, Austria